|All Moves||« Horn Leech||Hot Coals||Howl »|
|TurquoiseDex Moves||« Hellfire||Hot Coals||Hydro Lash »|
|×2:||Bug Grass Ice Steel|
|×1:||Dark Electric Fairy Fighting Flying Ghost Ground Normal Poison Psychic|
|×0.5:||Dragon Fire Rock Water|
|Base Power||Power Points||Accuracy|
Flavor TextThe user lays a trap of searing coals at the opponent's feet. They burn opponents that switch into battle.
The user tosses a pile of active, searing-hot coals all around the opponent's side of the field, making it difficult for new opponents to step anywhere without badly burning their feet. Only Fire-types are able to enter battle safely, and they can scatter the coals and clear them away.
Scatters hot coals around the opposing field, which burn opposing Pokémon that enter the field. Pokémon immune to either Ground moves or being burned are immune to this effect. Pokémon otherwise immune to Ground moves are affected during Gravity.
If a Fire Pokémon not immune to Ground moves enters a field covered with hot coals, the coals are removed.
Rapid Spin will remove this effect from its user's side of the field. Defog will remove this effect from both sides of the field.
This move does not trigger Synchronize, unless the Pokémon with Synchronize was forced to enter the field by another effect such as Roar.
Pokémon entering the field due to Baton Pass are not affected by this effect.