|All Moves||« Rest||Restrain||Retaliate »|
|TurquoiseDex Moves||« Radiant Claw||Restrain||Revel Dance »|
|×1:||Bug Dragon Electric Fire Flying Grass Ground Ice Normal Poison Rock Steel Water|
|×0.5:||Dark Fairy Fighting|
|Base Power||Power Points||Accuracy|
Flavor TextThe target is grabbed and squeezed for four to five turns. Holding the target in place makes it easier to catch.
The user either wraps its body, tail, tongue, vines, etc. around the opponent or grabs it with long, powerful limbs, then holds on tight and squeezes for several turns. The attack does minimal damage, but the opponent is pinned in such a way that it will have a hard time evading or escaping Poké Balls.
For the next 2–5 turns, the target cannot leave the field unless it is a Ghost-type or is holding a Shed Shell, and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends.
Has a 3/8 chance each to last for 2 or 3 turns, and a 1/8 chance each to last for 4 or 5 turns. Averages to 3 hits per use. If user is holding a Grip Claw, this move will always last for 5 turns. If the user is holding a Binding Band, the damage dealt at the end of each turn is 1/8 instead of 1/16.
Rapid Spin cancels this effect.
The target's catch rate is doubled for the duration of this move.