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Psychic

Psychic-type Moves (53)

TurquoiseDex Moves (6)

Move Type Class Power Acc PP Summary
Battle ZonePsychicOther—%10A mysterious field of amplifying energy is put up to increase damage from physical attacks for five turns.
Energy ZonePsychicOther—%10A mysterious field of amplifying energy is put up to increase damage from special attacks for five turns.
Link PulsePsychicSpecial60—%20The user locks onto the target's mind and blasts it with psychic energy. This attack never misses.
PhantasmataPsychicSpecial*85%5The user surrounds the target with wild hallucinations that cause it great mental anguish. It grows in power the more clever the user is.
TelestrikePsychicPhysical3085%20The user disappears and reappears right next to the target for a sudden strike. This move always goes first and may also make the target flinch.
Void BurstPsychicSpecial80100%10The user disappears into a void of psychic energy, then releases it on the second turn to damage the opposing Pokémon.

Canon Moves (47)

Move Type Class Power Acc PP Summary
AgilityPsychicOther—%30The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Ally SwitchPsychicOther—%15The user teleports using a strange power and switches places with one of its allies.
AmnesiaPsychicOther—%20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
BarrierPsychicOther—%20The user throws up a sturdy wall that sharply raises its Defense stat.
Calm MindPsychicOther—%20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ConfusionPsychicSpecial50100%25The target is hit by a weak telekinetic force. This may also confuse the target.
Cosmic PowerPsychicOther—%20The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Dream EaterPsychicSpecial100100%15The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
ExtrasensoryPsychicSpecial80100%20The user attacks with an odd, unseeable power. This may also make the target flinch.
Future SightPsychicSpecial120100%10Two turns after this move is used, a hunk of psychic energy attacks the target.
GravityPsychicOther—%5Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Guard SplitPsychicOther—%10The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Guard SwapPsychicOther—%10The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Heal BlockPsychicOther100%15For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Heal PulsePsychicOther—%10The user emits a healing pulse which restores the target’s HP by up to half of its max HP.
Healing WishPsychicOther—%10The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Heart StampPsychicPhysical60100%25The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.
HypnosisPsychicOther60%20The user employs hypnotic suggestion to make the target fall into a deep sleep.
ImprisonPsychicOther—%10If opposing Pokémon know any move also known by the user, they are prevented from using it.
Light ScreenPsychicOther—%30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Magic CoatPsychicOther—%15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic RoomPsychicOther—%10The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
MeditatePsychicOther—%40The user meditates to awaken the power deep within its body and raise its Attack stat.
Miracle EyePsychicOther—%40Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
Mirror CoatPsychicSpecial*100%20A retaliation move that counters any special attack, inflicting double the damage taken.
Power SplitPsychicOther—%10The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Power SwapPsychicOther—%10The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Power TrickPsychicOther—%10The user employs its psychic power to switch its Attack with its Defense stat.
PsybeamPsychicSpecial65100%20The target is attacked with a peculiar ray. This may also leave the target confused.
PsychicPsychicSpecial90100%10The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Psychic FangsPsychicPhysical85100%10The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
Psycho CutPsychicPhysical70100%20The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Psycho ShiftPsychicOther100%10Using its psychic power of suggestion, the user transfers its status conditions to the target.
PsyshockPsychicSpecial80100%10The user materializes an odd psychic wave to attack the target. This attack does physical damage.
PsywavePsychicSpecial*100%15The target is attacked with an odd psychic wave. The attack varies in intensity.
ReflectPsychicOther—%20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
RestPsychicOther—%10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Role PlayPsychicOther—%10The user mimics the target completely, copying the target’s natural Ability.
Skill SwapPsychicOther—%10The user employs its psychic power to exchange Abilities with the target.
Stored PowerPsychicSpecial20100%10The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
SynchronoisePsychicSpecial120100%10Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
TelekinesisPsychicOther—%15The user makes the target float with its psychic power. The target is easier to hit for three turns.
TeleportPsychicOther—%20Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
TrickPsychicOther100%10The user catches the target off guard and swaps its held item with its own.
Trick RoomPsychicOther—%5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Wonder RoomPsychicOther—%10The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
Zen HeadbuttPsychicPhysical8090%15The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic-type Specialists (1)