Physical

Physical moves deal damage based on the user's Attack stat and the target's Defense stat.

Physical-class TurquoiseDex moves (46)

Move Type Class Power Acc PP Summary
AftershockGroundPhysical60100%10The user strikes the ground and causes a series of tremors that shake the target over two turns.
Arc WeldElectricPhysical70100%20The user shocks the target with super-hot sparks. This may also burn the target. This move is super effective on Steel types.
BackstabDarkPhysical9090%10The user disappears into the shadows and then strikes from behind on the next turn. This attack always results in a critical hit.
BlindsideDarkPhysical120—%5The user attacks last. In return, this ramming move never misses.
Boulder CrashRockPhysical13090%10The target is crushed when the user falls on top of it. If it misses, the user is hurt instead.
Coal ScatterFirePhysical40100%25The user hurls burning coals at the opposing Pokémon. This may also make those Pokémon flinch.
Daring DashNormalPhysical9585%15The user makes a brave charge at the target that fills it with courage. It may raise the user's Attack and Speed.
Destroyer DriverFightingPhysical9080%10The user cruelly slams the target's head into the ground and may stun or paralyze it. This move is Fighting and Dark type simultaneously.
Dragon DiveDragonPhysical*85%5The user performs a spectacular dive into the foe while cloaked in flames. It grows in power the cooler the user is.
Drain LifeBugPhysical50100%10The user drains the target's blood. The user's HP is restored by over half of the damage taken by the target.
Face SlapDarkPhysical6090%15The user rudely slaps the target across the face, demoralizing it. All of the target's raised stats are returned to normal.
Feather RainFlyingPhysical2590%10The user strikes the target with flurries of sharp feathers, two to five times in a row.
Flutter JumpFairyPhysical30100%15The user bounces cutely onto the target's head. This may also make the target flinch.
Frenzy StrikeNormalPhysical2085%10The user throws itself at the target with frantic speed two to five times in a row. This move always goes first.
Frozen BladeIcePhysical70100%20The user forms a keen blade of ice around its arm or claw and slashes the target. Critical hits land more easily.
Goblin ClawFairyPhysical70100%20The user slashes the target with cruel, sharp claws. Critical hits land more easily.
Hydro LashWaterPhysical60100%5The user attacks with a stinging water whip. This may also lower all the target's stats at once.
Ice DrillIcePhysical80100%10This attack inflicts big damage on a frozen target. This also thaws the target out, however.
ImpaleBugPhysical13090%5The user jabs its stinger, pincer or claw into the target without regard for its own safety.
Imperial ChargeDragonPhysical10080%10The user gallantly charges down the target, demoralizing it. All of the target's raised stats are returned to normal.
Ivy ScourgeGrassPhysical95100%10The user lashes the target with an itchy vine. It may also poison the target.
Jaw ThrashWaterPhysical8090%10The user traps the target by biting with powerful jaws and shakes it relentlessly for two to three turns.
LariatFightingPhysical80100%20The user knocks the opponent down hard with a mighty swing of its arm, startling it out of any attacks it might have been preparing.
Last StandFightingPhysical*100%10The user charges with a fierce determination fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage.
LockjawSteelPhysical9075%15The user traps the target by biting with powerful, steely jaws and holds it in place for four to five turns.
MaelstromWaterPhysical11080%5The user charges forward with water swirling around it like an intense storm and slams into the target.
Mow DownSteelPhysical15075%5The target is charged with staggering force, injuring the user and possibly stunning the target.
Piston KickSteelPhysical75100%20The user throws a fast, chambered kick or stomp with a steel-hard leg.
Pixie PunchFairyPhysical60100%20The user punches the target with a fist full of sparkling powder. This may also confuse the target.
PounceNormalPhysical100100%10A two-turn attack. The user braces itself and watches the target closely, then pounces on the second turn.
Pressure WaveGroundPhysical40100%20The user sends a pressure wave through the ground that strikes with lightning speed. This move always goes first.
Radiant ClawDragonPhysical80100%10The user slashes with claws glowing with powerful golden energy. This attack does special damage.
RestrainDarkPhysical1090%20The target is grabbed and squeezed for four to five turns. Holding the target in place makes it easier to catch.
Revel DanceFairyPhysical120100%10The user attacks with a frenzied, reckless dance for two to three turns. The user then becomes confused.
Rocket KickFirePhysical3095%10The user delivers two high-speed, jet-propelled kicks.
SandblastGroundPhysical5595%10The user fires a high-pressure stream of sand at the target. It may also burn the target.
Shear WaveGroundPhysical40100%20The user causes a tiny quake that shakes the ground beneath the target's feet. This may also lower the target's Speed stat.
Slumber FangPoisonPhysical6090%10The user bites the target and injects a venom that causes the target to fall asleep on the next turn.
Snow PeltIcePhysical25100%20The user throws two frigid snowballs at the target in quick succession. This may also freeze the target.
Specter ThrowGhostPhysical50100%10The user lobs a blast of solid shadows at the target. The user can throw the target's item for even more damage.
Super StingBugPhysical5590%10The user stings the target, injecting it with a strange venom that may cause harsh status problems.
TelestrikePsychicPhysical3085%20The user disappears and reappears right next to the target for a sudden strike. This move always goes first and may also make the target flinch.
Thunder CrashElectricPhysical13090%5The user builds up electricity and crashes into the target. The attack’s recoil harshly lowers the user’s Attack stat.
Vector JabPoisonPhysical5090%20The user attacks the target with an intensifying pathogen. If this move is used every turn, it has a greater chance of poisoning the target.
Whirling DanceFairyPhysical55100%15The user spins the target around in a wild, tiring dance that lowers the target's Attack stat.
Wild MaulFightingPhysical*85%5The user attacks viciously, savaging its target in a display of dominance. It grows in power the tougher the user is.

Physical-class canon moves (222)

Move Type Class Power Acc PP Summary
AccelerockRockPhysical40100%20The user smashes into the target at high speed. This move always goes first.
AcrobaticsFlyingPhysical55100%15The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Aerial AceFlyingPhysical60—%20The user confounds the target with speed, then slashes. This attack never misses.
Aqua JetWaterPhysical40100%20The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Aqua TailWaterPhysical9090%10The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
AssuranceDarkPhysical60100%10If the target has already taken some damage in the same turn, this attack’s power is doubled.
AstonishGhostPhysical30100%15The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
AvalancheIcePhysical60100%10An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
BarrageNormalPhysical1585%20Round objects are hurled at the target to strike two to five times in a row.
Beat UpDarkPhysical*100%10The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
BideNormalPhysical*—%10The user endures attacks for two turns, then strikes back to cause double the damage taken.
BindNormalPhysical1585%20Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
BiteDarkPhysical60100%25The target is bitten with viciously sharp fangs. This may also make the target flinch.
Blaze KickFirePhysical8590%10The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.
Body SlamNormalPhysical85100%15The user drops onto the target with its full body weight. This may also leave the target with paralysis.
BounceFlyingPhysical8585%5The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Brave BirdFlyingPhysical120100%15The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
Brick BreakFightingPhysical75100%15The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Brutal SwingDarkPhysical60100%20The user swings its body around violently to inflict damage on everything in its vicinity.
Bug BiteBugPhysical60100%20The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
BulldozeGroundPhysical60100%20The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
Bullet PunchSteelPhysical40100%30The user strikes the target with tough punches as fast as bullets. This move always goes first.
Bullet SeedGrassPhysical25100%30The user forcefully shoots seeds at the target two to five times in a row.
Chip AwayNormalPhysical70100%20Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.
Circle ThrowFightingPhysical6090%10The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ClampWaterPhysical3585%15The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.
Close CombatFightingPhysical120100%5The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Comet PunchNormalPhysical1885%15The target is hit with a flurry of punches that strike two to five times in a row.
ConstrictNormalPhysical10100%35The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat.
CounterFightingPhysical*100%20A retaliation move that counters any physical attack, inflicting double the damage taken.
CovetNormalPhysical60100%25The user endearingly approaches the target, then steals the target’s held item.
CrabhammerWaterPhysical10090%10The target is hammered with a large pincer. Critical hits land more easily.
Cross ChopFightingPhysical10080%5The user delivers a double chop with its forearms crossed. Critical hits land more easily.
Cross PoisonPoisonPhysical70100%20A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
CrunchDarkPhysical80100%15The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Crush ClawNormalPhysical7595%10The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.
CutSteelPhysical6595%20The target is cut with a scythe or a claw. Critical hits land more easily. It can also be used to cut down some obstacles.
DigGroundPhysical80100%10The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
DiveWaterPhysical80100%10Diving on the first turn, the user floats up and attacks on the next turn.
Dizzy PunchNormalPhysical70100%10The target is hit with rhythmically launched punches. This may also leave the target confused.
Double HitNormalPhysical3590%10The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Double KickFightingPhysical30100%30The target is quickly kicked twice in succession using both feet.
Double SlapNormalPhysical1585%10The target is slapped repeatedly, back and forth, two to five times in a row.
Double-EdgeNormalPhysical120100%15A reckless, life-risking tackle. This also damages the user quite a lot.
Dragon ClawDragonPhysical80100%15The user slashes the target with huge, sharp claws.
Dragon RushDragonPhysical10075%10The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
Dragon TailDragonPhysical6090%10The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Drain PunchFightingPhysical75100%10An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Drill PeckFlyingPhysical80100%20A corkscrewing attack with a sharp beak acting as a drill.
Drill RunGroundPhysical8095%10The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Dual ChopDragonPhysical4090%15The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Dynamic PunchFightingPhysical10050%5The user punches the target with full, concentrated power. This confuses the target if it hits.
EarthquakeGroundPhysical100100%10The user sets off an earthquake that strikes every Pokémon around it.
Egg BombNormalPhysical10075%10A large egg is hurled at the target with maximum force to inflict damage.
EndeavorNormalPhysical*100%5An attack move that cuts down the target’s HP to equal the user’s HP.
ExplosionNormalPhysical250100%5The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Extreme SpeedNormalPhysical80100%5The user charges the target at blinding speed. This move always goes first.
FacadeNormalPhysical70100%20An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Fake OutNormalPhysical40100%10An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
False SwipeNormalPhysical40100%40A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
FeintNormalPhysical30100%10An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
Feint AttackDarkPhysical60—%20The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Fell StingerBugPhysical30100%25When the user knocks out a target with this move, the user’s Attack stat rises sharply.
Fire FangFirePhysical6595%15The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fire LashFirePhysical80100%15The user strikes the target with a burning lash. This also lowers the target's Defense stat.
Fire PunchFirePhysical75100%15The target is punched with a fiery fist. This may also leave the target with a burn.
First ImpressionBugPhysical90100%10Although this move has great power, it only works the first turn the user is in battle.
FissureGroundPhysical*30%5The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
FlailNormalPhysical*100%15The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
Flame ChargeFirePhysical50100%20Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
Flame WheelFirePhysical60100%25The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
Flare BlitzFirePhysical120100%15The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This may leave the target with a burn.
FlingDarkPhysical*100%10The user flings its held item at the target to attack. This move’s power and effects depend on the item.
FlyFlyingPhysical9095%15The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
Flying PressFightingPhysical8095%10The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
Focus PunchFightingPhysical150100%20The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Force PalmFightingPhysical60100%10The target is attacked with a shock wave. This may also leave the target with paralysis.
Foul PlayDarkPhysical95100%15The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
FrustrationNormalPhysical*100%20A full-power attack that grows more powerful the less the user likes its Trainer.
Fury AttackNormalPhysical1585%20The target is jabbed repeatedly with a horn or beak two to five times in a row.
Fury CutterBugPhysical4095%20The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Fury SwipesNormalPhysical1880%15The target is raked with sharp claws or scythes quickly two to five times in a row.
Giga ImpactNormalPhysical15090%5The user charges at the target using every bit of its power. The user can’t move on the next turn.
GuillotineNormalPhysical*30%5A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.
Gunk ShotPoisonPhysical12080%5The user shoots filthy garbage at the target to attack. This may also poison the target.
Gyro BallSteelPhysical*100%5The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Hammer ArmFightingPhysical10090%10The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.
Head SmashRockPhysical15080%5The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
HeadbuttNormalPhysical70100%15The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Heart StampPsychicPhysical60100%25The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.
Heavy SlamSteelPhysical*100%10The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
High HorsepowerGroundPhysical9595%10The user fiercely attacks the target using its entire body.
High Jump KickFightingPhysical13090%10The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Horn AttackNormalPhysical65100%25The target is jabbed with a sharply pointed horn to inflict damage.
Horn DrillNormalPhysical*30%5The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
Horn LeechGrassPhysical75100%10The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.
Hyper FangNormalPhysical8090%15The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
Ice BallIcePhysical3090%20The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Ice FangIcePhysical6595%15The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Ice PunchIcePhysical75100%15The target is punched with an icy fist. This may also leave the target frozen.
Ice ShardIcePhysical40100%30The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Icicle CrashIcePhysical8590%10The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
Icicle SpearIcePhysical25100%30The user launches sharp icicles at the target two to five times in a row.
Iron HeadSteelPhysical80100%15The user slams the target with its steel-hard head. This may also make the target flinch.
Iron TailSteelPhysical10075%15The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Jump KickFightingPhysical10095%10The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
Karate ChopFightingPhysical50100%25The target is attacked with a sharp chop. Critical hits land more easily.
Knock OffDarkPhysical65100%25The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Last ResortNormalPhysical140100%5This move can be used only after the user has used all the other moves it knows in the battle.
Leaf BladeGrassPhysical90100%15The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
LeafageGrassPhysical40100%40The user attacks by pelting the target with leaves.
Leech LifeBugPhysical20100%15The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
LickGhostPhysical30100%30The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
LiquidationWaterPhysical85100%10The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Low KickFightingPhysical*100%20A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Low SweepFightingPhysical65100%20The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
LungeBugPhysical80100%15The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
Mach PunchFightingPhysical40100%30The user throws a punch at blinding speed. This move always goes first.
Magnet BombSteelPhysical60—%20The user launches steel bombs that stick to the target. This attack never misses.
MagnitudeGroundPhysical*100%30The user attacks everything around it with a ground-shaking quake. Its power varies.
Mega PunchNormalPhysical8085%20The target is slugged by a punch thrown with muscle-packed power.
MegahornBugPhysical12085%10Using its tough and impressive horn, the user rams into the target with no letup.
Metal BurstSteelPhysical*100%10The user retaliates with much greater power against the target that last inflicted damage on it.
Metal ClawSteelPhysical5095%35The target is raked with steel claws. This may also raise the user’s Attack stat.
Meteor MashSteelPhysical9090%10The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat.
Natural GiftNormalPhysical*100%15The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Needle ArmGrassPhysical60100%15The user attacks by wildly swinging its thorny arms. This may also make the target flinch.
Night SlashDarkPhysical70100%15The user slashes the target the instant an opportunity arises. Critical hits land more easily.
NuzzleElectricPhysical20100%20The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
OutrageDragonPhysical120100%10The user rampages and attacks for two to three turns. The user then becomes confused.
PaybackDarkPhysical50100%10The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
PeckFlyingPhysical35100%35The target is jabbed with a sharply pointed beak or horn.
Petal BlizzardGrassPhysical90100%15The user stirs up a violent petal blizzard and attacks everything around it.
Phantom ForceGhostPhysical90100%10The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Pin MissileBugPhysical2595%20Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Play RoughFairyPhysical9090%10The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
PluckFlyingPhysical60100%20The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Poison FangPoisonPhysical50100%15The user bites the target with toxic fangs. This may also leave the target badly poisoned.
Poison JabPoisonPhysical80100%20The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
Poison StingPoisonPhysical15100%35The user stabs the target with a poisonous stinger. This may also poison the target.
Poison TailPoisonPhysical50100%25The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
PoundNormalPhysical40100%35The target is physically pounded with a long tail, a foreleg, or the like.
Power TripDarkPhysical20100%10The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power.
Power WhipGrassPhysical12085%10The user violently whirls its vines or tentacles to harshly lash the target.
Power-Up PunchFightingPhysical40100%20Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
PresentNormalPhysical*90%15The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
Psychic FangsPsychicPhysical85100%10The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
Psycho CutPsychicPhysical70100%20The user tears at the target with blades formed by psychic power. Critical hits land more easily.
PunishmentDarkPhysical*100%5The more the target has powered up with stat changes, the greater the move’s power.
PursuitDarkPhysical40100%20An attack move that inflicts double damage if used on a target that is switching out of battle.
Quick AttackNormalPhysical40100%30The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
RageNormalPhysical20100%20As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Rapid SpinNormalPhysical20100%40A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Razor LeafGrassPhysical5595%25Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
Razor ShellWaterPhysical7595%10The user cuts its target with sharp shells. This may also lower the target’s Defense stat.
RetaliateNormalPhysical70100%5The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
ReturnNormalPhysical*100%20A full-power attack that grows more powerful the more the user likes its Trainer.
RevengeFightingPhysical60100%10An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
ReversalFightingPhysical*100%15An all-out attack that becomes more powerful the less HP the user has.
Rock BlastRockPhysical2590%10The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Rock ClimbNormalPhysical9085%20The user attacks the target by smashing into it with incredible force. This may also confuse the target.
Rock SlideRockPhysical7590%10Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock SmashFightingPhysical40100%15The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
Rock ThrowRockPhysical5090%15The user picks up and throws a small rock at the target to attack.
Rock TombRockPhysical6095%15Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Rock WreckerRockPhysical15090%5The user launches a huge boulder at the target to attack. The user can’t move on the next turn.
Rolling KickFightingPhysical6085%15The user lashes out with a quick, spinning kick. This may also make the target flinch.
RolloutRockPhysical3090%20The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Sacred FireFirePhysical10095%5The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
Sacred SwordFightingPhysical90100%15The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.
Sand TombGroundPhysical3585%15The user traps the target inside a harshly raging sandstorm for four to five turns.
ScratchNormalPhysical40100%35Hard, pointed, sharp claws rake the target to inflict damage.
Secret PowerNormalPhysical70100%20The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Seed BombGrassPhysical80100%15The user slams a barrage of hard-shelled seeds down on the target from above.
Seismic TossFightingPhysical*100%20The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Self-DestructNormalPhysical200100%5The user attacks everything around it by causing an explosion. The user faints upon using this move.
Shadow ClawGhostPhysical70100%15The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow PunchGhostPhysical60—%20The user throws a punch from the shadows. This attack never misses.
Shadow SneakGhostPhysical40100%30The user extends its shadow and attacks the target from behind. This move always goes first.
Skull BashNormalPhysical130100%10The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.
Sky AttackFlyingPhysical14090%5A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Sky DropFlyingPhysical60100%10The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
Sky UppercutFightingPhysical8590%15The user attacks the target with an uppercut thrown skyward with force.
SlamNormalPhysical8075%20The target is slammed with a long tail, vines, or the like to inflict damage.
SlashNormalPhysical70100%20The target is attacked with a slash of claws or blades. Critical hits land more easily.
Smack DownRockPhysical50100%15The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
Smart StrikeSteelPhysical70—%10The user stabs the target with a sharp horn. This attack never misses.
Smelling SaltsNormalPhysical70100%10This attack inflicts double damage on a target with paralysis. This also cures the target’s paralysis, however.
SparkElectricPhysical65100%20The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
Spike CannonNormalPhysical20100%15Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Steel WingSteelPhysical7090%25The target is hit with wings of steel. This may also raise the user’s Defense stat.
StompNormalPhysical65100%20The target is stomped with a big foot. This may also make the target flinch.
Stomping TantrumGroundPhysical75100%10Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
Stone EdgeRockPhysical10080%5The user stabs the target with sharpened stones from below. Critical hits land more easily.
Storm ThrowFightingPhysical60100%10The user strikes the target with a fierce blow. This attack always results in a critical hit.
StrengthNormalPhysical80100%15The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
StruggleNormalPhysical50—%An attack that is used in desperation only if the user has no PP. This also damages the user a little.
SubmissionFightingPhysical8080%20The user grabs the target and recklessly dives for the ground. This also damages the user a little.
Sucker PunchDarkPhysical80100%5This move enables the user to attack first. This move fails if the target is not readying an attack.
Super FangNormalPhysical*90%10The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
SuperpowerFightingPhysical120100%5The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
TackleNormalPhysical50100%35A physical attack in which the user charges and slams into the target with its whole body.
Tail SlapNormalPhysical2585%10The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
Take DownNormalPhysical9085%20A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
ThiefDarkPhysical60100%25The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
ThrashNormalPhysical120100%10The user rampages and attacks for two to three turns. The user then becomes confused.
Throat ChopDarkPhysical80100%15The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
Thunder FangElectricPhysical6595%15The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Thunder PunchElectricPhysical75100%15The target is punched with an electrified fist. This may also leave the target with paralysis.
U-turnBugPhysical70100%20After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Vice GripNormalPhysical55100%30The target is gripped and squeezed from both sides to inflict damage.
Vine WhipGrassPhysical45100%25The target is struck with slender, whiplike vines to inflict damage.
Vital ThrowFightingPhysical70—%10The user attacks last. In return, this throw move never misses.
Wake-Up SlapFightingPhysical70100%10This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
Water ShurikenWaterPhysical15100%20The user hits the target with throwing stars two to five times in a row. This move always goes first.
WaterfallWaterPhysical80100%15The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
Wild ChargeElectricPhysical90100%15The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Wing AttackFlyingPhysical60100%35The target is struck with large, imposing wings spread wide to inflict damage.
Wood HammerGrassPhysical120100%15The user slams its rugged body into the target to attack. This also damages the user quite a lot.
WrapNormalPhysical1590%20A long body or vines are used to wrap and squeeze the target for four to five turns.
X-ScissorBugPhysical80100%15The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Zen HeadbuttPsychicPhysical8090%15The user focuses its willpower to its head and attacks the target. This may also make the target flinch.