Mental-based

These moves have a direct effect on their target's mental state. Aroma Veil prevents these moves from affecting the bearer and its teammates, and a held Mental Herb will immediately remove their effects if the holder is targeted.

TurquoiseDex moves with the "Mental-based" flag (0)

Move Type Class Power Acc PP Summary

Canon moves with the "Mental-based" flag (6)

Move Type Class Power Acc PP Summary
AttractNormalOther100%15If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
DisableNormalOther100%20For four turns, this move prevents the target from using the move it last used.
EncoreNormalOther100%5The user compels the target to keep using only the move it last used for three turns.
Heal BlockPsychicOther100%15For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
TauntDarkOther100%20The target is taunted into a rage that allows it to use only attack moves for three turns.
TormentDarkOther100%15The user torments and enrages the target, making it incapable of using the same move twice in a row.