Home Moves Move Metadata Move Flags Mental-based
Mental-based
These moves have a direct effect on their target's mental state. Aroma Veil prevents these moves from affecting the bearer and its teammates, and a held Mental Herb will immediately remove their effects if the holder is targeted.
TurquoiseDex moves with the "Mental-based" flag (0)
Move
Type
Class
Power
Acc
PP
Summary
Canon moves with the "Mental-based" flag (6)
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Move
Type
Class
Power
Acc
PP
Summary
Attract Normal Other — 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. Disable Normal Other — 100% 20 For four turns, this move prevents the target from using the move it last used. Encore Normal Other — 100% 5 The user compels the target to keep using only the move it last used for three turns. Heal Block Psychic Other — 100% 15 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. Taunt Dark Other — 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns. Torment Dark Other — 100% 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
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Canon move and ability data courtesy of veekun , with some details from Bulbapedia .
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