Ice Ball

Stats

Base PowerPower PointsAccuracy
302090%
Effect ChancePriorityTarget
—%0Single non-user

Flavor Text

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

Effect

User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16×, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends.

If the user has used Defense Curl since entering the field, this move has double power.