Cerisol

Cerisol

Classification

The Blossom Pokémon

Grass Fire

Damage Taken*

×4: N/A
×2: Flying Poison Rock
×1: Bug Dark Dragon Fighting Fire Ghost Ground Ice Normal Psychic Water
×0.5: Electric Fairy Steel
×0.25: Grass
×0: N/A

Abilities

Flower Gift
Powers up party Pokémon when it is sunny.

Base Stats (525 total)

HP: 75
75
Attack: 80
80
Defense: 80
80
Sp. Atk: 117
117
Sp. Def: 80
80
Speed: 93
93

Size

  • Height: 3'3" / 1 m
  • Weight: 58.9 lbs / 26.7 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Grass

Tags

Stage 2, Fully evolved, Has cosmetic form, Has canon relative

Evolutionary Family

Cherubi
Cherubi
Base form
Cherrim
Cherrim
Level 25
Cerisol
Cerisol
Level up in Ambalchi Temple

Flavor Info

Pokédex Entries

When the clouds part, Cerisol open up their petals and collect sunlight. They are so efficient at storing this heat energy that they can convert it into flame. They can defend themselves with these flames, but they prefer to save the energy to keep warm on overcast days.


The cherries on a Cerisol's body are full of an unusual spice. Eating one fills a person or Pokémon with with warmth and energy.

Name Origin

cerise, French for cherry + sol

Misc Data

  • Catch Rate: 45
  • Base Happiness: 70

Wild Held Items

  • 5% Charcoal

Pokédex Categories

Color

Pink

Body Shape

Bipedal without tail Bipedal without tail

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Morning Sun Normal Other —% 5 The user restores its own HP. The amount of HP regained varies with the weather.
1 Tackle Normal Physical 50 100% 35 A physical attack in which the user charges and slams into the target with its whole body.
7 Growth Normal Other —% 20 The user’s body grows all at once, raising the Attack and Sp. Atk stats.
10 Leech Seed Grass Other 90% 10 A seed is planted on the target. It steals some HP from the target every turn.
13 Helping Hand Normal Other —% 20 The user assists an ally by boosting the power of that ally’s attack.
19 Magical Leaf Grass Special 60 —% 20 The user scatters curious leaves that chase the target. This attack never misses.
22 Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
25 Petal Dance Grass Special 120 100% 10 The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
28 Worry Seed Grass Other 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
30 Flame Burst Fire Special 70 100% 15 The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
35 Solar Beam Grass Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
43 Lucky Chant Normal Other —% 30 The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
48 Petal Blizzard Grass Physical 90 100% 15 The user stirs up a violent petal blizzard and attacks everything around it.
50 Fiery Dance Fire Special 80 100% 10 Cloaked in flames, the user dances and flaps its wings. This may also raise the user’s Sp. Atk stat.

TM/HM Moves

Move Type Class Power Acc PP Summary
Attract Normal Other 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Berry Share Normal Other —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
Calm Skies Normal Other —% 5 The user clears the skies and calms the wind, returning the weather to normal.
Confide Normal Other —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
Dazzling Gleam Fairy Special 80 100% 10 The user damages opposing Pokémon by emitting a powerful flash.
Double Team Normal Other —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Energy Ball Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Fire Blast Fire Special 110 85% 5 The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Flame Charge Fire Physical 50 100% 20 Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
Flamethrower Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flash Normal Other 100% 20 The user flashes a bright light that cuts the target’s accuracy.
Fling Dark Physical * 100% 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item.
Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot Grass Special * 100% 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
Hot Coals Fire Other —% 20 The user lays a trap of searing coals at the opponent's feet. They burn opponents that switch into battle.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can’t move on the next turn.
Incinerate Fire Special 60 100% 15 The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Ivy Scourge Grass Physical 95 100% 10 The user lashes the target with an itchy vine. It may also poison the target.
Nature Power Normal Other —% 20 An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
Overheat Fire Special 130 90% 5 The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Power Garden Grass Other —% 5 A garden of plants with spicy, invigorating aromas grows for five turns. Charging up and recovering from powerful moves happens quickly.
Protect Normal Other —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rest Psychic Other —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Safeguard Normal Other —% 25 The user creates a protective field that prevents status conditions for five turns.
Shimmer Shot Fairy Special 40 100% 20 Shimmering energy gathers around the user with each burst of light. Hitting a target raises the Special Attack stat.
Sleep Talk Normal Other —% 10 While it is asleep, the user randomly uses one of the moves it knows.
Solar Beam Grass Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
Swagger Normal Other 90% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swords Dance Normal Other —% 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Toxic Poison Other 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Will-O-Wisp Fire Other 85% 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn.

Tutor Moves

Move Type Class Power Acc PP Summary
Bullet Seed Grass Physical 25 100% 30 The user forcefully shoots seeds at the target two to five times in a row.
Captivate Normal Other 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Endure Normal Other —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fire Punch Fire Physical 75 100% 15 The target is punched with a fiery fist. This may also leave the target with a burn.
Fury Cutter Bug Physical 40 95% 20 The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Helping Hand Normal Other —% 20 The user assists an ally by boosting the power of that ally’s attack.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Revel Dance Fairy Physical 120 100% 10 The user attacks with a frenzied, reckless dance for two to three turns. The user then becomes confused.
Rollout Rock Physical 30 90% 20 The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Seed Bomb Grass Physical 80 100% 15 The user slams a barrage of hard-shelled seeds down on the target from above.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis Grass Other —% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Worry Seed Grass Other 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Egg Moves

Move Type Class Power Acc PP Summary
Aromatherapy Grass Other —% 5 The user releases a soothing scent that heals all status conditions affecting the user’s party.
Defense Curl Normal Other —% 40 The user curls up to conceal weak spots and raise its Defense stat.
Flower Shield Fairy Other —% 10 The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.
Grass Whistle Grass Other 55% 15 The user plays a pleasant melody that lulls the target into a deep sleep.
Heal Pulse Psychic Other —% 10 The user emits a healing pulse which restores the target’s HP by up to half of its max HP.
Healing Wish Psychic Other —% 10 The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Razor Leaf Grass Physical 55 95% 25 Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
Sweet Scent Normal Other 100% 20 A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.
Tickle Normal Other 100% 20 The user tickles the target into laughing, reducing its Attack and Defense stats.
Weather Ball Normal Special 50 100% 10 An attack move that varies in power and type depending on the weather.

Other Moves

Move Type Class Power Acc PP Summary Learned
Take Down Normal Physical 90 85% 20 A reckless, full-body charge attack for slamming into the target. This also damages the user a little. as Cherrim (level 35)

Other Official Images

(click thumbnail to enlarge)

Shiny Cerisol
Shiny version.
Sunshine Cerisol
During strong sunlight, Cerisol opens up and blossoms into this form.
Shiny Sunshine Cerisol
Shiny version.