Clauncher

Clauncher

Official artwork by Ken Sugimori

Classification

The Water Gun Pokémon

Water

Damage Taken*

×4: N/A
×2: Electric Grass
×1: Bug Dark Dragon Fairy Fighting Flying Ghost Ground Normal Poison Psychic Rock
×0.5: Fire Ice Steel Water
×0.25: N/A
×0: N/A

Abilities

Mega Launcher
Powers up aura and pulse moves.

Base Stats (330 total)

HP: 50
50
Attack: 53
53
Defense: 62
62
Sp. Atk: 58
58
Sp. Def: 63
63
Speed: 44
44

Size

  • Height: 1'8" / 0.5 m
  • Weight: 18.3 lbs / 8.3 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Water 1, Water 3

Tags

Basic, Not fully evolved

Evolutionary Family

Clauncher
Clauncher
Base form
→ Clawitzer
Clawitzer
Level 37

Flavor Info

Pokédex Entries

They knock down flying prey by firing compressed water from their massive claws like shooting a pistol.


Through controlled explosions of internal gas, it can expel water like a pistol shot. At close distances, it can shatter rock.

Misc Data

  • Catch Rate: 225
  • Base Happiness: 70

Pokédex Categories

Color

Blue

Body Shape

Insectoid Insectoid

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Splash Normal Other — —% 40 The user just flops and splashes around to no effect at all...
1 Water Gun Water Special 40 100% 25 The target is blasted with a forceful shot of water.
7 Water Sport Water Other — —% 15 The user soaks itself with water. This weakens Fire-type moves for five turns.
9 Vice Grip Normal Physical 55 100% 30 The target is gripped and squeezed from both sides to inflict damage.
12 Bubble Water Special 40 100% 30 A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.
16 Flail Normal Physical * 100% 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
20 Bubble Beam Water Special 65 100% 20 A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
25 Swords Dance Normal Other — —% 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
30 Crabhammer Water Physical 100 90% 10 The target is hammered with a large pincer. Critical hits land more easily.
34 Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
39 Smack Down Rock Physical 50 100% 15 The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
43 Aqua Jet Water Physical 40 100% 20 The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
48 Muddy Water Water Special 90 85% 10 The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

TM/HM Moves

Move Type Class Power Acc PP Summary
Attract Normal Other — 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Berry Share Normal Other — —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
Calm Skies Normal Other — —% 5 The user clears the skies and calms the wind, returning the weather to normal.
Confide Normal Other — —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
Cut Steel Physical 65 95% 20 The target is cut with a scythe or a claw. Critical hits land more easily. It can also be used to cut down some obstacles.
Dive Water Physical 80 100% 10 Diving on the first turn, the user floats up and attacks on the next turn.
Double Team Normal Other — —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Flash Cannon Steel Special 80 100% 10 The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.
Flash Shot Steel Special 70 90% 15 The user blasts the target with harsh reflected light. This may also make the target flinch or lower its accuracy.
Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
Hydro Lash Water Physical 60 100% 5 The user attacks with a stinging water whip. This may also lower all the target's stats at once.
Ice Beam Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Luminous Wave Water Special 65 100% 10 The user washes the opposing Pokémon away with a wave full of shimmering lights. It may also lower the target's Sp. Def.
Protect Normal Other — —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain Dance Water Other — —% 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Rest Psychic Other — —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
Rock Slide Rock Physical 75 90% 10 Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Scald Water Special 80 100% 15 The user shoots boiling hot water at its target. This may also leave the target with a burn.
Sleep Talk Normal Other — —% 10 While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb Poison Special 90 100% 10 Unsanitary sludge is hurled at the target. This may also poison the target.
Sludge Wave Poison Special 95 100% 10 The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
Smack Down Rock Physical 50 100% 15 The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
Snow Pelt Ice Physical 25 100% 20 The user throws two frigid snowballs at the target in quick succession. This may also freeze the target.
Steam Bath Water Other — —% 10 The user and its allies relax in a soothing curtain of steam. It restores the user's HP by up to half of its max HP.
Substitute Normal Other — —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Surf Water Special 90 100% 15 The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
Swagger Normal Other — 90% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swords Dance Normal Other — —% 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Toxic Poison Other — 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
U-turn Bug Physical 70 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Venoshock Poison Special 65 100% 10 The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
Waterfall Water Physical 80 100% 15 The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

Tutor Moves

Move Type Class Power Acc PP Summary
Brine Water Special 65 100% 10 If the target’s HP is half or less, this attack will hit with double the power.
Bullet Seed Grass Physical 25 100% 30 The user forcefully shoots seeds at the target two to five times in a row.
Captivate Normal Other — 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Drag Under Water Special 60 100% 10 The user drags the foe under the water with it, holding it down until the next turn. The target cannot attack while underwater.
Endure Normal Other — —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Gunk Shot Poison Physical 120 80% 5 The user shoots filthy garbage at the target to attack. This may also poison the target.
Helping Hand Normal Other — —% 20 The user assists an ally by boosting the power of that ally’s attack.
Ice Water Water Special 80 100% 15 The user shoots painfully cold water at its target. This may also freeze the target.
Icy Wind Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Knock Off Dark Physical 65 100% 25 The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Snow Cannon Ice Special 75 90% 10 A hefty blast of snow is fired at the opposing Pokémon to inflict damage. It may also make the opposing Pokémon flinch.
Swift Normal Special 60 —% 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Whirlpool Water Special 35 85% 15 The user traps the target in a violent swirling whirlpool for four to five turns.

Egg Moves

Move Type Class Power Acc PP Summary
Crabhammer Water Physical 100 90% 10 The target is hammered with a large pincer. Critical hits land more easily.
Entrainment Normal Other — 100% 15 The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.