Dustley

Dustley

Classification

The Dust Bunny Pokémon

Normal

Damage Taken*

×4: N/A
×2: Fighting
×1: Bug Dark Dragon Electric Fairy Fire Flying Grass Ground Ice Normal Poison Psychic Rock Steel Water
×0.5: N/A
×0.25: N/A
×0: Ghost

Abilities

Pickup
The Pokémon may pick up items.
Overcoat
Protects the Pokémon from things like sand, hail, and powder.
Shield Dust hidden ability
Blocks the additional effects of attacks taken.

Base Stats (250 total)

HP: 50
50
Attack: 45
45
Defense: 55
55
Sp. Atk: 25
25
Sp. Def: 35
35
Speed: 40
40

Size

  • Height: 1'0" / 0.3 m
  • Weight: 9.3 lbs / 4.2 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Field

Tags

Basic, Not fully evolved

Evolutionary Family

Dustley
Dustley
Base form
Aculago
Aculago
Level 20

Flavor Info

Pokédex Entries

A Dustley's body is covered in plush fur that attracts dust, dirt and other debris. The layers of dirt they accumulate make them look soft, but it is impossible to tell whether or not sharp or other unpleasant things lie beneath the surface.


Dustley fill their underground burrows with nesting and pretty trinkets they have collected. These often cling to their bodies as they move through their homes, and it is not uncommon for one to emerge from the ground even larger than it was when it entered.

Name Origin

dusty

Misc Data

  • Catch Rate: 255
  • Base Happiness: 70

Wild Held Items

  • 5% Oran Berry

Pokédex Categories

Color

Gray

Body Shape

Quadrupedal Quadrupedal

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Tackle Normal Physical 50 100% 35 A physical attack in which the user charges and slams into the target with its whole body.
5 Sand Attack Ground Other 100% 15 Sand is hurled in the target’s face, reducing the target’s accuracy.
9 Defense Curl Normal Other —% 40 The user curls up to conceal weak spots and raise its Defense stat.
13 Bide Normal Physical * —% 10 The user endures attacks for two turns, then strikes back to cause double the damage taken.
17 Bite Dark Physical 60 100% 25 The target is bitten with viciously sharp fangs. This may also make the target flinch.
21 Cotton Spore Grass Other 100% 40 The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stats.
25 Dig Ground Physical 80 100% 10 The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
29 Hyper Fang Normal Physical 80 90% 15 The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
33 Cotton Guard Grass Other —% 10 The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.
37 Rollout Rock Physical 30 90% 20 The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
41 Super Fang Normal Physical * 90% 10 The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
45 Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM/HM Moves

Move Type Class Power Acc PP Summary
Attract Normal Other 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Berry Share Normal Other —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
Bulk Up Fighting Other —% 20 The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Calm Skies Normal Other —% 5 The user clears the skies and calms the wind, returning the weather to normal.
Confide Normal Other —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
Cut Steel Physical 65 95% 20 The target is cut with a scythe or a claw. Critical hits land more easily. It can also be used to cut down some obstacles.
Dig Ground Physical 80 100% 10 The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
Double Team Normal Other —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
Protect Normal Other —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rest Psychic Other —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Retaliate Normal Physical 70 100% 5 The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
Rock Tomb Rock Physical 60 95% 15 Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Sandblast Ground Physical 55 95% 10 The user fires a high-pressure stream of sand at the target. It may also burn the target.
Sandstorm Rock Other —% 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
Sleep Talk Normal Other —% 10 While it is asleep, the user randomly uses one of the moves it knows.
Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
Swagger Normal Other 90% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Toxic Poison Other 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Tutor Moves

Move Type Class Power Acc PP Summary
Bounce Flying Physical 85 85% 5 The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Captivate Normal Other 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Covet Normal Physical 60 100% 25 The user endearingly approaches the target, then steals the target’s held item.
Endure Normal Other —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Gunk Shot Poison Physical 120 80% 5 The user shoots filthy garbage at the target to attack. This may also poison the target.
Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Last Resort Normal Physical 140 100% 5 This move can be used only after the user has used all the other moves it knows in the battle.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Recycle Normal Other —% 10 The user recycles a held item that has been used in battle so it can be used again.
Rollout Rock Physical 30 90% 20 The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Super Fang Normal Physical * 90% 10 The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
Swift Normal Special 60 —% 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Work Up Normal Other —% 30 The user is roused, and its Attack and Sp. Atk stats increase.
Zen Headbutt Psychic Physical 80 90% 15 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Egg Moves

Move Type Class Power Acc PP Summary
Belly Drum Normal Other —% 10 The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Bestow Normal Other —% 15 The user passes its held item to the target when the target isn’t holding an item.
Charm Fairy Other 100% 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Crunch Dark Physical 80 100% 15 The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Spikes Ground Other —% 20 The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Tickle Normal Other 100% 20 The user tickles the target into laughing, reducing its Attack and Defense stats.

Other Official Images

(click thumbnail to enlarge)

Shiny Dustley
Shiny version.