Berry Share |
Normal |
Other |
— |
—% |
10 |
The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch. |
Bulldoze |
Ground |
Physical |
60 |
100% |
20 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
Calm Skies |
Normal |
Other |
— |
—% |
5 |
The user clears the skies and calms the wind, returning the weather to normal. |
Confide |
Normal |
Other |
— |
—% |
20 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Double Team |
Normal |
Other |
— |
—% |
15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Earthquake |
Ground |
Physical |
100 |
100% |
10 |
The user sets off an earthquake that strikes every Pokémon around it. |
Explosion |
Normal |
Physical |
250 |
100% |
5 |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Facade |
Normal |
Physical |
70 |
100% |
20 |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Fire Blast |
Fire |
Special |
110 |
85% |
5 |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
Flame Charge |
Fire |
Physical |
50 |
100% |
20 |
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |
Flamethrower |
Fire |
Special |
90 |
100% |
15 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
Frustration |
Normal |
Physical |
* |
100% |
20 |
A full-power attack that grows more powerful the less the user likes its Trainer. |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Golden Flame |
Dragon |
Special |
75 |
100% |
15 |
The user exhales a stream of sparkling flames. It can also burn down barriers, such as Light Screen and Reflect. |
Gyro Ball |
Steel |
Physical |
* |
100% |
5 |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
Hellfire |
Dark |
Special |
65 |
100% |
10 |
The user scorches the target in a sea of dark flames. Its power is doubled if the target is burned. |
Hidden Power |
Normal |
Special |
60 |
100% |
15 |
A unique attack that varies in type depending on the Pokémon using it. |
Hot Coals |
Fire |
Other |
— |
—% |
20 |
The user lays a trap of searing coals at the opponent's feet. They burn opponents that switch into battle. |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
The target is attacked with a powerful beam. The user can’t move on the next turn. |
Imperial Charge |
Dragon |
Physical |
100 |
80% |
10 |
The user gallantly charges down the target, demoralizing it. All of the target's raised stats are returned to normal. |
Incinerate |
Fire |
Special |
60 |
100% |
15 |
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
Jagged Edge |
Rock |
Other |
— |
—% |
10 |
The user protects itself with armor made of sharp, jagged rocks that are painful to the touch. |
Ley Cross |
Ground |
Special |
70 |
100% |
20 |
The user summons burning earth energy from the ley lines beneath the target. Critical hits land more easily. |
Ore Wave |
Rock |
Special |
85 |
100% |
10 |
The user summons a wave of glittering ore from the earth and crashes it against the opposing team. |
Overheat |
Fire |
Special |
130 |
90% |
5 |
The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
Phoenix Fire |
Fire |
Special |
* |
100% |
10 |
The user breathes a stream of mystic flames fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage. |
Protect |
Normal |
Other |
— |
—% |
10 |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Rest |
Psychic |
Other |
— |
—% |
10 |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Return |
Normal |
Physical |
* |
100% |
20 |
A full-power attack that grows more powerful the more the user likes its Trainer. |
Roar |
Normal |
Other |
— |
—% |
20 |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Rock Polish |
Rock |
Other |
— |
—% |
20 |
The user polishes its body to reduce drag. This can sharply raise the Speed stat. |
Rock Slide |
Rock |
Physical |
75 |
90% |
10 |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Rock Smash |
Fighting |
Physical |
40 |
100% |
15 |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
Rock Tomb |
Rock |
Physical |
60 |
95% |
15 |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
Round |
Normal |
Special |
60 |
100% |
15 |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Sandblast |
Ground |
Physical |
55 |
95% |
10 |
The user fires a high-pressure stream of sand at the target. It may also burn the target. |
Sleep Talk |
Normal |
Other |
— |
—% |
10 |
While it is asleep, the user randomly uses one of the moves it knows. |
Smack Down |
Rock |
Physical |
50 |
100% |
15 |
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. |
Solar Beam |
Grass |
Special |
120 |
100% |
10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
Stone Edge |
Rock |
Physical |
100 |
80% |
5 |
The user stabs the target with sharpened stones from below. Critical hits land more easily. |
Strength |
Normal |
Physical |
80 |
100% |
15 |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
Substitute |
Normal |
Other |
— |
—% |
10 |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Sunny Day |
Fire |
Other |
— |
—% |
5 |
The user intensifies the sun for five turns, powering up Fire-type moves. |
Swagger |
Normal |
Other |
— |
90% |
15 |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Toxic |
Poison |
Other |
— |
90% |
10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Will-O-Wisp |
Fire |
Other |
— |
85% |
15 |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |