All Moves | « After You | Aftershock | Agility » |
---|---|---|---|
TurquoiseDex Moves | « Acid Rain | Aftershock | Arc Lightning » |
Aftershock
Type
Damage Dealt*
×2: | Electric Fire Poison Rock Steel |
---|---|
×1: | Dark Dragon Fairy Fighting Ghost Ground Ice Normal Psychic Water |
×0.5: | Bug Grass |
×0: | Flying |
Stats
Base Power | Power Points | Accuracy |
---|---|---|
60 | 10 | 100% |
Effect Chance | Priority | Target |
—% | 0 | Single non-user |
Flavor Text
The user strikes the ground and causes a series of tremors that shake the target over two turns.Move Description
The user slams the ground and causes an earthquake with an aftershock that strikes the foe again later.
Effect
At the end of the next turn, this move is automatically used again with the same type and base power. Damage is calculated using the user's Attack stat at the time Aftershock is first used, and the Defense stat of the current target at the time of the second attack (even if the user of Aftershock has switched out or fainted). The second attack is not boosted by items like Life Orb and does not benefit from abilities like Super Luck. If there is no target at the end of the second turn, the second attack will fail.
This move can hit Pokémon under the effect of Dig and Ring of Fire.