Other

These moves generally do not do damage at all, and instead they focus on affecting the battlers in other ways (e.g., causing or curing negative status conditions). Their effectiveness is not usually influenced by the user's or target's stats.

Other-class TurquoiseDex moves (33)

Move Type Class Power Acc PP Summary
Battle ZonePsychicOther—%10A mysterious field of amplifying energy is put up to increase damage from physical attacks for five turns.
Berry ShareNormalOther—%10The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
BravadoNormalOther100%20The user boasts about its own abilities and demoralizes the target, raising the user's Attack but lowering the target's Defense.
Calm SkiesNormalOther—%5The user clears the skies and calms the wind, returning the weather to normal.
CorrodePoisonOther—%40Enables a Steel-type target to be hit by Poison-type attacks. It also melts away defenses.
Dragon RoarDragonOther100%20The user gives a terrifying, resolve-crushing roar, reducing the target's Attack and Defense stats.
DynamizeElectricOther—%15The user generates an electromagnetic field to boost its Special Attack stat and accuracy.
Eagle EyeFlyingOther—%10The user focuses its keen vision on its targets, drastically raising its accuracy.
EclipseDarkOther—%5The user blots out all light for five turns, powering up Dark-type moves.
Energy ZonePsychicOther—%10A mysterious field of amplifying energy is put up to increase damage from special attacks for five turns.
Fairy DanceFairyOther—%20The user elegantly performs a mystic, inspiring dance that boosts its Special Attack and Speed stats.
Fairy JinxFairyOther90%10The user casts a strange spell on the target, harshly lowering one of the target's stats.
Ghostly TouchGhostOther100%20The user caresses the target with chilling, eerie energy, reducing its Special Attack and Special Defense stats.
Hot CoalsFireOther—%20The user lays a trap of searing coals at the opponent's feet. They burn opponents that switch into battle.
InvigorateDragonOther—%20The user inspires an ally and fills it with energy, boosting its Attack and Speed stats.
Jagged EdgeRockOther—%10The user protects itself with armor made of sharp, jagged rocks that are painful to the touch.
Jump-StartElectricOther—%20The user gives its ally a spark of potent energy, boosting its Special Attack and Speed stats.
Miasma TerrainPoisonOther—%10The user covers the ground under everyone’s feet with noxious fog for five turns. This damages Pokémon on the ground a little every turn.
MischiefFairyOther100%20The user plays a funny trick on the target, raising the user's Sp. Atk but lowering the target's Sp. Def.
Para NeedlePoisonOther100%20The user jabs the target with a small, painless sting. It causes paralysis if it hits.
ParodizeDarkOther—%20The user mocks the target by using one of its moves at random.
Pepper PowderGrassOther75%35The user scatters a cloud of spicy, stinging dust around the target that burns its skin.
Pixie DustFairyOther70%10The user scatters a cloud of mysterious dust on the target. There's no telling what it might do.
Power GardenGrassOther—%5A garden of plants with spicy, invigorating aromas grows for five turns. Charging up and recovering from powerful moves happens quickly.
Psych OutDarkOther100%20The user boasts about its own abilities and demoralizes the target, raising the user's Sp. Atk but lowering the target's Sp. Def.
Puzzle PowderGrassOther75%35The user scatters a cloud of strange dust around the target that leaves it confused and disoriented.
QuicksandGroundOther80%15The user creates an area of sinking sands beneath the target. The target is unable to use direct contact attacks until it can climb out of the quicksand.
SalvageSteelOther—%10The user gathers metal to repair its body and raise its Defense stat. It restores the user's HP by up to 1/4 of its max HP.
Serene WindFlyingOther—%5The user generates a light breeze that relaxes all battling Pokémon, healing status problems and eliminating stat changes.
Steam BathWaterOther—%10The user and its allies relax in a soothing curtain of steam. It restores the user's HP by up to half of its max HP.
StokeFireOther—%20The user boosts the power of the Fire move it uses on the next turn. This also raises the user’s Sp. Def stat.
Twilight TerrainGhostOther—%10The user summons spirits from the ground under everyone’s feet for five turns. Pokémon on the ground are damaged by the spirits.
VanishDarkOther—%5The user melts into the shadows and disappears, avoiding all harm.

Other-class canon moves (210)

Move Type Class Power Acc PP Summary
Acid ArmorPoisonOther—%20The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
AcupressureNormalOther—%30The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.
After YouNormalOther—%15The user helps the target and makes it use its move right after the user.
AgilityPsychicOther—%30The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Ally SwitchPsychicOther—%15The user teleports using a strange power and switches places with one of its allies.
AmnesiaPsychicOther—%20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Aqua RingWaterOther—%20The user envelops itself in a veil made of water. It regains some HP every turn.
AromatherapyGrassOther—%5The user releases a soothing scent that heals all status conditions affecting the user’s party.
Aromatic MistFairyOther—%20The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
AssistNormalOther—%20The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
AttractNormalOther100%15If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Aurora VeilIceOther—%20This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
AutotomizeSteelOther—%15The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Baby-Doll EyesFairyOther100%30The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
BarrierPsychicOther—%20The user throws up a sturdy wall that sharply raises its Defense stat.
Baton PassNormalOther—%40The user switches places with a party Pokémon in waiting and passes along any stat changes.
Belly DrumNormalOther—%10The user maximizes its Attack stat in exchange for HP equal to half its max HP.
BestowNormalOther—%15The user passes its held item to the target when the target isn’t holding an item.
BlockNormalOther—%5The user blocks the target’s way with arms spread wide to prevent escape.
Bulk UpFightingOther—%20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Calm MindPsychicOther—%20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
CamouflageNormalOther—%20The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.
CaptivateNormalOther100%20If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
CelebrateNormalOther—%40The Pokémon celebrates a special day with you!
ChargeElectricOther—%20The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
CharmFairyOther100%20The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
CoilPoisonOther—%20The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
ConfideNormalOther—%20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
Confuse RayGhostOther100%10The target is exposed to a sinister ray that triggers confusion.
CopycatNormalOther—%20The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Cosmic PowerPsychicOther—%20The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Cotton GuardGrassOther—%10The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.
Cotton SporeGrassOther100%40The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stats.
CurseGhostOther—%10A move that works differently for the Ghost type than for all other types.
Defense CurlNormalOther—%40The user curls up to conceal weak spots and raise its Defense stat.
DefogFlyingOther—%15A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.
Destiny BondGhostOther—%5When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
DetectFightingOther—%5Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
DisableNormalOther100%20For four turns, this move prevents the target from using the move it last used.
Double TeamNormalOther—%15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Dragon DanceDragonOther—%20The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Eerie ImpulseElectricOther100%15The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.
Electric TerrainElectricOther—%10The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.
ElectrifyElectricOther—%20If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.
EmbargoDarkOther100%15This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.
EncoreNormalOther100%5The user compels the target to keep using only the move it last used for three turns.
EndureNormalOther—%10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
EntrainmentNormalOther100%15The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.
Fake TearsDarkOther100%20The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Feather DanceFlyingOther100%15The user covers the target’s body with a mass of down that harshly lowers its Attack stat.
FlashNormalOther100%20The user flashes a bright light that cuts the target’s accuracy.
FlatterDarkOther100%15Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.
Floral HealingFairyOther—%10The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass.
Flower ShieldFairyOther—%10The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.
Focus EnergyNormalOther—%30The user takes a deep breath and focuses so that critical hits land more easily.
Follow MeNormalOther—%20The user draws attention to itself, making all targets take aim only at the user.
ForesightNormalOther—%40Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Forest's CurseGrassOther100%20The user puts a forest curse on the target. Afflicted targets are now Grass type as well.
Gastro AcidPoisonOther100%10The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.
GlareNormalOther100%30The user intimidates the target with the pattern on its belly to cause paralysis.
Grass WhistleGrassOther55%15The user plays a pleasant melody that lulls the target into a deep sleep.
Grassy TerrainGrassOther—%10The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.
GravityPsychicOther—%5Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
GrowlNormalOther100%40The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
GrowthNormalOther—%20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
GrudgeGhostOther—%5If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.
Guard SplitPsychicOther—%10The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Guard SwapPsychicOther—%10The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
HailIceOther—%10The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
HardenNormalOther—%30The user stiffens all the muscles in its body to raise its Defense stat.
HazeIceOther—%30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Heal BellNormalOther—%5The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Heal BlockPsychicOther100%15For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Heal PulsePsychicOther—%10The user emits a healing pulse which restores the target’s HP by up to half of its max HP.
Healing WishPsychicOther—%10The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Helping HandNormalOther—%20The user assists an ally by boosting the power of that ally’s attack.
Hone ClawsDarkOther—%15The user sharpens its claws to boost its Attack stat and accuracy.
HowlNormalOther—%40The user howls loudly to raise its spirit, which raises its Attack stat.
HypnosisPsychicOther60%20The user employs hypnotic suggestion to make the target fall into a deep sleep.
ImprisonPsychicOther—%10If opposing Pokémon know any move also known by the user, they are prevented from using it.
IngrainGrassOther—%20The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.
Ion DelugeElectricOther—%25The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.
Iron DefenseSteelOther—%15The user hardens its body’s surface like iron, sharply raising its Defense stat.
King's ShieldSteelOther—%10The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.
Leech SeedGrassOther90%10A seed is planted on the target. It steals some HP from the target every turn.
LeerNormalOther100%30The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Light ScreenPsychicOther—%30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Lock-OnNormalOther—%5The user takes sure aim at the target. This ensures the next attack does not miss the target.
Lucky ChantNormalOther—%30The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
Magic CoatPsychicOther—%15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic RoomPsychicOther—%10The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Magnet RiseElectricOther—%10The user levitates using electrically generated magnetism for five turns.
Magnetic FluxElectricOther—%20The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.
Me FirstNormalOther—%20The user cuts ahead of the target to steal and use the target’s intended move with greater power. This move fails if it isn’t used first.
Mean LookNormalOther—%5The user pins the target with a dark, arresting look. The target becomes unable to flee.
MeditatePsychicOther—%40The user meditates to awaken the power deep within its body and raise its Attack stat.
MementoDarkOther100%10The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.
Metal SoundSteelOther85%40A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.
MetronomeNormalOther—%10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Milk DrinkNormalOther—%10The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP.
MimicNormalOther—%10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mind ReaderNormalOther—%5The user senses the target’s movements with its mind to ensure its next attack does not miss the target.
MinimizeNormalOther—%10The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
Miracle EyePsychicOther—%40Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
Mirror MoveFlyingOther—%20The user counters the target by mimicking the target’s last move.
MistIceOther—%30The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Misty TerrainFairyOther—%10The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions.
MoonlightFairyOther—%5The user restores its own HP. The amount of HP regained varies with the weather.
Morning SunNormalOther—%5The user restores its own HP. The amount of HP regained varies with the weather.
Mud SportGroundOther—%15The user covers itself with mud. This weakens Electric-type moves for five turns.
Nasty PlotDarkOther—%20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
Nature PowerNormalOther—%20An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
NightmareGhostOther100%15A sleeping target sees a nightmare that inflicts some damage every turn.
Odor SleuthNormalOther—%40Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Pain SplitNormalOther—%20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Parting ShotDarkOther100%20With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon.
Perish SongNormalOther—%5Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Play NiceNormalOther—%20The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.
Poison GasPoisonOther90%40A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit.
Poison PowderPoisonOther75%35The user scatters a cloud of poisonous dust on the target. This may also poison the target.
PowderBugOther100%20The user covers the target in a powder that explodes and damages the target if it uses a Fire-type move.
Power SplitPsychicOther—%10The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Power SwapPsychicOther—%10The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Power TrickPsychicOther—%10The user employs its psychic power to switch its Attack with its Defense stat.
ProtectNormalOther—%10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Psych UpNormalOther—%10The user hypnotizes itself into copying any stat change made by the target.
Psycho ShiftPsychicOther100%10Using its psychic power of suggestion, the user transfers its status conditions to the target.
QuashDarkOther100%15The user suppresses the target and makes its move go last.
Quick GuardFightingOther—%15The user protects itself and its allies from priority moves.
Quiver DanceBugOther—%20The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats.
Rage PowderBugOther—%20The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
Rain DanceWaterOther—%5The user summons a heavy rain that falls for five turns, powering up Water-type moves.
RecoverNormalOther—%10Restoring its own cells, the user restores its own HP by half of its max HP.
RecycleNormalOther—%10The user recycles a held item that has been used in battle so it can be used again.
ReflectPsychicOther—%20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Reflect TypeNormalOther—%15The user reflects the target’s type, making it the same type as the target.
RefreshNormalOther—%20The user rests to cure itself of a poisoning, burn, or paralysis.
RestPsychicOther—%10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
RoarNormalOther—%20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock PolishRockOther—%20The user polishes its body to reduce drag. This can sharply raise the Speed stat.
Role PlayPsychicOther—%10The user mimics the target completely, copying the target’s natural Ability.
RoostFlyingOther—%10The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
RototillerGroundOther—%10Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.
SafeguardNormalOther—%25The user creates a protective field that prevents status conditions for five turns.
Sand AttackGroundOther100%15Sand is hurled in the target’s face, reducing the target’s accuracy.
SandstormRockOther—%10A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
Scary FaceNormalOther100%10The user frightens the target with a scary face to harshly lower its Speed stat.
ScreechNormalOther85%40An earsplitting screech harshly lowers the target’s Defense stat.
SharpenNormalOther—%30The user lowers its polygon count to make itself more jagged, raising the Attack stat.
Shell SmashNormalOther—%15The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
Shore UpGroundOther—%10The user regains up to half of its max HP. It restores more HP in a sandstorm.
Simple BeamNormalOther100%15The user’s mysterious psychic wave changes the target’s Ability to Simple.
SingNormalOther55%15A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
SketchNormalOther—%1It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.
Skill SwapPsychicOther—%10The user employs its psychic power to exchange Abilities with the target.
Slack OffNormalOther—%10The user slacks off, restoring its own HP by up to half of its max HP.
Sleep PowderGrassOther75%15The user scatters a big cloud of sleep-inducing dust around the target.
Sleep TalkNormalOther—%10While it is asleep, the user randomly uses one of the moves it knows.
SmokescreenNormalOther100%20The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.
SnatchDarkOther—%10The user steals the effects of any attempts to use a healing or stat-changing move.
SoakWaterOther100%20The user shoots a torrent of water at the target and changes the target’s type to Water.
Spider WebBugOther—%10The user ensnares the target with thin, gooey silk so it can’t flee from battle.
SpikesGroundOther—%20The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Spiky ShieldGrassOther—%10In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.
SpiteGhostOther100%10The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
SplashNormalOther—%40The user just flops and splashes around to no effect at all...
SporeGrassOther100%15The user scatters bursts of spores that induce sleep.
SpotlightNormalOther—%15The user shines a spotlight on the target so that only the target will be attacked during the turn.
Stealth RockRockOther—%20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Sticky WebBugOther—%20The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
StockpileNormalOther—%20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
String ShotBugOther95%40The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat.
Stun SporeGrassOther75%30The user scatters a cloud of numbing powder that paralyzes the target.
SubstituteNormalOther—%10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Sunny DayFireOther—%5The user intensifies the sun for five turns, powering up Fire-type moves.
SupersonicNormalOther55%20The user generates odd sound waves from its body that confuse the target.
SwaggerNormalOther90%15The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
SwallowNormalOther—%10The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Sweet KissFairyOther75%10The user kisses the target with a sweet, angelic cuteness that causes confusion.
Sweet ScentNormalOther100%20A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.
SwitcherooDarkOther100%10The user trades held items with the target faster than the eye can follow.
Swords DanceNormalOther—%20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
SynthesisGrassOther—%5The user restores its own HP. The amount of HP regained varies with the weather.
Tail GlowBugOther—%20The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.
Tail WhipNormalOther100%30The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
TailwindFlyingOther—%15The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
TauntDarkOther100%20The target is taunted into a rage that allows it to use only attack moves for three turns.
Tearful LookNormalOther—%20The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
Teeter DanceNormalOther100%20The user performs a wobbly dance that confuses the Pokémon around it.
TelekinesisPsychicOther—%15The user makes the target float with its psychic power. The target is easier to hit for three turns.
TeleportPsychicOther—%20Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
Thunder WaveElectricOther100%20The user launches a weak jolt of electricity that paralyzes the target.
TickleNormalOther100%20The user tickles the target into laughing, reducing its Attack and Defense stats.
TormentDarkOther100%15The user torments and enrages the target, making it incapable of using the same move twice in a row.
ToxicPoisonOther90%10A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Toxic SpikesPoisonOther—%20The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle.
TransformNormalOther—%10The user transforms into a copy of the target right down to having the same move set.
TrickPsychicOther100%10The user catches the target off guard and swaps its held item with its own.
Trick RoomPsychicOther—%5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Venom DrenchPoisonOther100%20Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
Water SportWaterOther—%15The user soaks itself with water. This weakens Fire-type moves for five turns.
WhirlwindNormalOther—%20The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Wide GuardRockOther—%10The user and its allies are protected from wide-ranging attacks for one turn.
Will-O-WispFireOther85%15The user shoots a sinister, bluish-white flame at the target to inflict a burn.
WishNormalOther—%10One turn after this move is used, the target’s HP is restored by half the user’s max HP.
WithdrawWaterOther—%40The user withdraws its body into its hard shell, raising its Defense stat.
Wonder RoomPsychicOther—%10The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
Work UpNormalOther—%30The user is roused, and its Attack and Sp. Atk stats increase.
Worry SeedGrassOther100%10A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
YawnNormalOther—%10The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.