Remoraid

Remoraid

Official artwork by Ken Sugimori

Classification

The Jet Pokémon

Water

Damage Taken*

×4: N/A
×2: Electric Grass
×1: Bug Dark Dragon Fairy Fighting Flying Ghost Ground Normal Poison Psychic Rock
×0.5: Fire Ice Steel Water
×0.25: N/A
×0: N/A

Abilities

Hustle
Boosts the Attack stat, but lowers accuracy.
Sniper
Powers up moves if they become critical hits.
Moody hidden ability
Raises one stat and lowers another.

Base Stats (300 total)

HP: 35
35
Attack: 65
65
Defense: 35
35
Sp. Atk: 65
65
Sp. Def: 35
35
Speed: 65
65

Size

  • Height: 1'11" / 0.6 m
  • Weight: 26.5 lbs / 12 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Water 1, Water 2

Tags

Basic, Not fully evolved

Evolutionary Family

Remoraid
Remoraid
Base form
Octillery
Octillery
Level 25

Flavor Info

Pokédex Entries

Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.


It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.

Misc Data

  • Catch Rate: 190
  • Base Happiness: 70

Pokédex Categories

Color

Gray

Body Shape

Fins Fins

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Water Gun Water Special 40 100% 25 The target is blasted with a forceful shot of water.
6 Lock-On Normal Other —% 5 The user takes sure aim at the target. This ensures the next attack does not miss the target.
10 Psybeam Psychic Special 65 100% 20 The target is attacked with a peculiar ray. This may also leave the target confused.
14 Aurora Beam Ice Special 65 100% 20 The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.
18 Bubble Beam Water Special 65 100% 20 A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
22 Focus Energy Normal Other —% 30 The user takes a deep breath and focuses so that critical hits land more easily.
26 Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
30 Signal Beam Bug Special 75 100% 15 The user attacks with a sinister beam of light. This may also confuse the target.
34 Ice Beam Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
38 Bullet Seed Grass Physical 25 100% 30 The user forcefully shoots seeds at the target two to five times in a row.
42 Hydro Pump Water Special 110 80% 5 The target is blasted by a huge volume of water launched under great pressure.
46 Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can’t move on the next turn.
50 Soak Water Other 100% 20 The user shoots a torrent of water at the target and changes the target’s type to Water.

TM/HM Moves

Move Type Class Power Acc PP Summary
Attract Normal Other 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Berry Share Normal Other —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
Blizzard Ice Special 110 70% 5 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Calm Skies Normal Other —% 5 The user clears the skies and calms the wind, returning the weather to normal.
Charge Beam Electric Special 50 90% 10 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Confide Normal Other —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
Dive Water Physical 80 100% 10 Diving on the first turn, the user floats up and attacks on the next turn.
Double Team Normal Other —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Fire Blast Fire Special 110 85% 5 The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Flamethrower Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Beam Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Incinerate Fire Special 60 100% 15 The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Luminous Wave Water Special 65 100% 10 The user washes the opposing Pokémon away with a wave full of shimmering lights. It may also lower the target's Sp. Def.
Protect Normal Other —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Psychic Psychic Special 90 100% 10 The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Rain Dance Water Other —% 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Rest Psychic Other —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Scald Water Special 80 100% 15 The user shoots boiling hot water at its target. This may also leave the target with a burn.
Sleep Talk Normal Other —% 10 While it is asleep, the user randomly uses one of the moves it knows.
Smack Down Rock Physical 50 100% 15 The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
Snow Pelt Ice Physical 25 100% 20 The user throws two frigid snowballs at the target in quick succession. This may also freeze the target.
Steam Bath Water Other —% 10 The user and its allies relax in a soothing curtain of steam. It restores the user's HP by up to half of its max HP.
Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Surf Water Special 90 100% 15 The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
Swagger Normal Other 90% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thunder Wave Electric Other 100% 20 The user launches a weak jolt of electricity that paralyzes the target.
Toxic Poison Other 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Waterfall Water Physical 80 100% 15 The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

Tutor Moves

Move Type Class Power Acc PP Summary
Bounce Flying Physical 85 85% 5 The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Brine Water Special 65 100% 10 If the target’s HP is half or less, this attack will hit with double the power.
Bullet Seed Grass Physical 25 100% 30 The user forcefully shoots seeds at the target two to five times in a row.
Captivate Normal Other 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Drag Under Water Special 60 100% 10 The user drags the foe under the water with it, holding it down until the next turn. The target cannot attack while underwater.
Eagle Eye Flying Other —% 10 The user focuses its keen vision on its targets, drastically raising its accuracy.
Endure Normal Other —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Gunk Shot Poison Physical 120 80% 5 The user shoots filthy garbage at the target to attack. This may also poison the target.
Ice Water Water Special 80 100% 15 The user shoots painfully cold water at its target. This may also freeze the target.
Icy Wind Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Seed Bomb Grass Physical 80 100% 15 The user slams a barrage of hard-shelled seeds down on the target from above.
Signal Beam Bug Special 75 100% 15 The user attacks with a sinister beam of light. This may also confuse the target.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Snow Cannon Ice Special 75 90% 10 A hefty blast of snow is fired at the opposing Pokémon to inflict damage. It may also make the opposing Pokémon flinch.
Swift Normal Special 60 —% 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Whirlpool Water Special 35 85% 15 The user traps the target in a violent swirling whirlpool for four to five turns.

Egg Moves

Move Type Class Power Acc PP Summary
Acid Spray Poison Special 40 100% 20 The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Entrainment Normal Other 100% 15 The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.
Flail Normal Physical * 100% 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
Haze Ice Other —% 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Mud Shot Ground Special 55 95% 15 The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
Octazooka Water Special 65 85% 10 The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy.
Rock Blast Rock Physical 25 90% 10 The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Screech Normal Other 85% 40 An earsplitting screech harshly lowers the target’s Defense stat.
Supersonic Normal Other 55% 20 The user generates odd sound waves from its body that confuse the target.
Water Sport Water Other —% 15 The user soaks itself with water. This weakens Fire-type moves for five turns.
Water Spout Water Special 150 100% 5 The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power.